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 <title>Friendlee: A Mobile Application for Your Social Life</title>
 <link>http://www.hpl.hp.com/research/scl/papers/friendlee/friendlee.pdf</link>
 <minidescription>Generating the networks that matter</minidescription>
 <description>We have designed and implemented Friendlee, a mobile social networking application for close relationships. Friendlee analyzes the user’s call and messaging activity to form an intimate network of the user’s closest social contacts while providing ambient awareness of the user’ social network in a compelling, yet non-intrusive manner.
 To appear in Proceedings of the MobileHCI Conference 2009</description>
 <author>Anupriya Ankolekar, Gabor Szabo, Yarun Luon, Bernardo A. Huberman, Dennis Wilkinson and Fang Wu</author>
 <pubDate>2009-04-30 17:50:00</pubDate>
 <tags>
  <tag>social computing</tag>
  <tag>intimate networks</tag>
  <tag>mobility</tag>
  <tag>ambient awareness</tag>
  <tag>MobileHCI</tag>
 </tags>
</item>

<item>
 <title>A Persistence Paradox</title>
 <link>http://www.hpl.hp.com/research/scl/papers/persistence/persistence.pdf</link>
 <minidescription>How persistence does not lead to success</minidescription>
 <description>A hallmark of the attention economy is the competition for the attention of others in information rich environments. Thus people persistently upload content to social media sites, hoping for the highly unlikely outcome of topping the charts and reaching a wide audience. And yet, an analysis of the production histories and success dynamics of 10 million videos from Youtube revealed that the more frequently an individual uploads content the less likely it is that it will reach a success threshold. This paradoxical result is further compounded by the fact that the average quality of submissions does increase with the number of uploads, and also that the likelihood success is less than that of playing a lottery.</description>
 <author>Fang Wu and Bernardo Huberman</author>
 <pubDate>2009-03-21 00:33:00</pubDate>
 <tags>
  <tag>attention</tag>
  <tag>persistence</tag>
  <tag>success</tag>
  <tag>social computing</tag>
  <tag>lotteries</tag>
  <tag>youtube</tag>
 </tags>
</item>
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