Fourier volume rendering
Volume rendering is traditionally done in Euclidean space.
Here we present a method that works from data represented
in the frequency domain. It employs the Fourier projection
slice theorem, used in various recontruction applications,
most popular being Computed Tomography. Here we basically
invert the process of CT.
A conventional uniformly sampled volume aquired with MRI,
CT, PET, etc is transformed into the frequency domain as a
preprocess. This representation can now be sampled along a
two dimensional slice of the 3D fourier data. When inverse
fourier transformed, this slice yields the spatial projection
of the original dataset, in a direction perpendicular to the
resampling slice in the frequency domain. The net result is
a factor of 100 - 1000 in computational complexity over a
spatial approach. This is due to the fact that traditional
volume rendering requires sampling in 3 dimensions, whereas
here only sample a two dimensional slab in frequency space.
3D photography
A central problem in computer vision is the estimation of
3D structure from multiple images of a scene. Although methods
have been developed for specific classes of scenes, a general,
robust solution to this problem has proved elusive. We are
pursuing a new approach pioneered by Steve Sietz called voxel
carving that uses an underlying volumetric representation.
If the location and orientation of all cameras are know, one
can project each voxel into all source images and determine
the statistical color consistency between those footprints
as evidence of the voxel containing a surface.
| Our
algorithms concentrate on 3 main contributions. Firstly,
we can ensure information from all cameras available
can be used. Secondly, our treatment of visibility can
use layered depth images which provide computational
advantages. |
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Lastly, our reconstructions can take place over an semi-infinite
domain as opposed to a small, predefined region of space.
The image shown is a rendering of a recovered model from a
novel viewpoint.
3D ultrasound
Two dimensional image slices acquired with ultrasound can
be combined to reconstruct a three dimensional imaged volume.
We use an Ascention magnetic position tracker to determine
the spatial location and orientation of each slice acquired
in real time. This data is resampled into a uniformly sampled
array using filters that are fast and smooth. Particularly
effective are the segmentation techniques provided by the
ultrasound machine itself. Acoustic Quantification and similar
methods can differentiate blood from tissue at frame rates.
Voxels labeled with AQ are tesselated into a polygonal representation
and rendered interactively using 3D graphics hardware. It
takes a few seconds to patient, a few seconds to resample
and then renderings are available in real time from arbitrary
perspectives.
| At
right is a rendering of several veins in a liver, imaged
with a HP Sonos 1500. |
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Volume sampling
A step in almost every volume rendering algorithm is the
interpolation of volumetric sample values. A common example
is during the ray casting of preclassified volume data. Here
sample points are defined along the rays and color and opacity
values are sampled in the volume, typically using trilinear
interpolation.
The common method is to sample color and opacity values independently
at each ray point. This method is flawed and leads to sampling
artifacts. The correct approach is to interpolate the color
values preweighted by their opacities (in a rendering of human
vertebrae, above left). If this is not done colors assigned
to empty regions of space (zero opacity) can wind up bleeding
onto surfaces. The red color (above right) was assigned only
for zero opacity voxels and should not appear in any final
rendering. Note that it does appear when separately interpolating
color and opacity.
Artery tracking
Atherosclerotic vascular disease is the most common cause
of death and disability in the western world. Magnetic Resonance
is on the verge of having the resolution required to image
the coronary arteries and detect lesions and plaque buildup.
Here we have developed a method that assists in the visualization
of arterial datasets in general, regardless of imaging modality.
Given a seed point on the artery, we can track the path of
the artery in 3D and use this path to extract a ruled spline
surface through the arterial medial axis. Intensity values
from the raw imaging data can be mapped onto the resampling
surface providing a visualization of the cross-section of
the artery.
| This
cross section can be rotated interactively and is stereoscopically
rendered and displayed from arbitrary viewpoints in
conjunction with the original slice data. The challenging
aspect of this method is the robust tracking of artery. |
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This is accomplished with a parametric finite impulse response
filter. This center surround filter has a number of sample
points arranged in two concentric rings. Under parametric
control the filter can be arbitrarily oriented and sized and
responds maximally when the interior sample points lie inside
the artery and exterior sample points lie outside the artery.
Since the cost of evaluating the filter is independent of
size or orientation, the parameter space can be automatically
searched in real time to find the path of the artery.
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