SmartFrog 3.10.000

Uses of Class

Packages that use Immobile

Uses of Immobile in org.smartfrog.examples.pong

Methods in org.smartfrog.examples.pong with parameters of type Immobile
 boolean Obstacle.collide(Immobile wall, double timeWindow)
          Collides the obstacle.
protected  void GameArena.wallHasBeenHit(Immobile wall)
          Checks if wall has been hit or not.
protected  void ConnectedGameArena.wallHasBeenHit(Immobile wall)
          Checks if wall has been hit or not.

SmartFrog CORE 3.10.000

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